Hi
For using single pass lighting is it enough to do :
renderManager.setPreferredLightMode(TechniqueDef.LightMode.SinglePass);
renderManager.setSinglePassLightBatchSize(5);//ex : 5
or I need to add this for every material source like below :
Technique {
LightMode SinglePass
}
or anything else ?
Thanks a lot to adding support for LightCull and SinglePass Lighting ,… to JME . Really Cool.