That’s always good… I did design it that way. As said, I need it for Mythruna also. Despite your comments to the contrary, it’s the same thing just on a smaller scale.
Regular objects are on a 32x32x32 3D grid. They will never be more than 1.5 meters wide or so and only the neighboring zones will be rendered.
However, I will also have air ships… and the will be up to 64+ meters long in some cases. They will require a completely separate grid size with all of the same issues that you mention as to float resolution and so on. Also this grid extent will have to be larger because you’ll need to be able to see the airships 100s of meters away.
So I’m glad to know that it works.