Quick question about angular and linear factors?

I wanted to double check on this before I committed the code to my project. I have an option in my physics control to set the linear and angular factor. I want to keep the default settings of bullet as initial values.

If I am correct the factor is a multiplier applied to each plane. Where 0 = 0 % and 1 = 100%. Thus setting each to 1,1,1 would keep 100% linear and angular velocity which I believe is the default. I tried searching the bullet forums but I couldn’t come with anything affirming this other than code using zeros and ones to restrict planes. Perhaps one of you physics nerds can confirm this for me :smile: