I am trying to create 3rd person camera for racing game. By dynamic I mean delayed smooth rotating alogn Y axis, something like game Flatout has.
At first I tried attaching camera to carNode, but it was copying position and rotation exactly. So then I tried cameraNode with custom computed position but I had problem with rotation to car.
Do you have any idea how can be that type of camera done ?
Thank you for any reploes.