Randomly generated road on some surface

Hi everyone,  I've just started my journey with jme and I need some help as I don't have much experience in programming graphic.



I am to write code for generation of terrain and roads on it as well as some buildings.



I found already how to generate terrain but I can't figure out how to create roads on the terrain surface. Is there some way to do this without much effort ? Can someone give me some piece of advice ?



Thank You in advance :wink:


Roads are like any other piece of Geometry such as a building or a lamp post.  All you'd have to do is write some code to create a box in the size of each piece of road and rotate them to form a grid or something of that nature

isn't it rather tedious work ? How should I match after generating road the surfaces of roads and terrain ?

Is it really box which is supoosedd to be used or rather some plane ?

Sorry about replying a month later, didn't catch this one  :expressionless:


fryc said:

isn't it rather tedious work ? How should I match after generating road the surfaces of roads and terrain ?
Is it really box which is supoosedd to be used or rather some plane ?


Its definitely tedious work (and the method I laid out as extremely simple!), but generated geometry is a complicated process.  Buildings are even tougher :)

See here for some impressive work: http://www.youtube.com/watch?v=HROU3gLcgfg