Year ! I think that it's a good idea.
I see that Mr coder wrote a 3D Perlin noise class for it GLSL water shader.
Perhaps It could be extend to a 2D, 4D noise to begins.
Year ! I think that it's a good idea.
I see that Mr coder wrote a 3D Perlin noise class for it GLSL water shader.
Perhaps It could be extend to a 2D, 4D noise to begins.