Recommend settings for textures?

AIR when i posted my textiure code earlier someone warned me that the settings i was using to create the texture would result in very low quality rendering.

I find the settings kinds of confusing, if I want high quality mip mapping and interpolation between then mip maps, what should I set?

There is a lot of info in the wiki site:

Check it out to see if it answers your questions.  :wink:

It really depends on how you will use it as to what "high quality" settings are.  Especially if it's HUD usage vs. 3d model usage.

i think the best settings for a texture applied to a 3d mesh is filtering with FM_LINEAR and mipmaping with MM_LINEAR_LINEAR