Render an scene on an object

I am planning to build an game that has an type of zoom at the center of the screen, so I was planning to put some kind of 2d plane in the middle and render in it another scene, is that possible ?
I mean, build something like create an viewport / camera from an spatial body part ?
Or maybe I am going to the wrong direction ?

I think you can do this by creating a new Camera object. I never tried so don’t blame me if i’m wrong.

Also,take a look at this:

Thats what I thought.
Thanks !

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Look at TestRenderToTexture maybe

Thats interesting, maybe using this idea I can do some effects like make the zoom rectangle to be a bit transparent with the all world at the deep… :slight_smile: Thanks !