Render Back of BitmapText

I know this is gunna be an easy one but i cant figure it out for the life of me, how do i render the back of bitmaptext?

[java]

BitmapFont fnt = mgr.loadFont(“Interface/Fonts/Default.fnt”);

BitmapText txt = new BitmapText(fnt, false);

txt.setBox(new Rectangle(0, 0, 6, 3));

txt.setQueueBucket(Bucket.Transparent);

txt.setSize( 0.5f );

txt.setText(name);

Vector3f t = txt.getLocalTranslation();

txt.setLocalTranslation(t.x - .7f, t.y + 5, t.z);

this.attachChild(txt);

[/java]

http://i.imgur.com/HMgqU.jpg

Thanks

-Allman

you can get the material of the bitmapText throught the font by calling font.getPage(index).

There can be several pages so you should iterate through them.

Once you got the material you can set the face cull mode to off like this

[java]

fnt.getPage(i).getAdditionalRenderState().setFaceCullMode(FaceCullMode.Off);

[/java]