I have a question, is it possible to render spatial when i need it
for example:
if (a > 3) {
render(spatial);
}
so only if a > 3 spatial renders, otherwise you can’t see it.
Attaching and detaching makes game lag.
I have a question, is it possible to render spatial when i need it
for example:
if (a > 3) {
render(spatial);
}
so only if a > 3 spatial renders, otherwise you can’t see it.
Attaching and detaching makes game lag.
You can set the cull hint to always to make it disappear.
Thanks, it worked