Hey Guys!
How can I put the textures to repeat in jme3? I know it on jme2, but I have no idea how to do it on this "whole new" jme. I could not locate any tutorial.
Bye!
You can just call setWrapMode on the texture. Or do you want to do in a J3M file?
Thanks, just one question, how to set the Scale of it? Cause I'm doing like this:
Material mat = new Material(assetManager, "Common/MatDefs/Misc/SimpleTextured.j3md");
Texture floortexture = assetManager.loadTexture("Textures/texture.jpg");
floortexture.setWrap(WrapMode.Repeat);
mat.setTexture("m_ColorMap", floortexture);
and if I try to do
floortexture.setScale(new Vector3f(9, 5, 5));
it does not works :/
Yeah you cant edit the texture scale that way. You can scale the models' texture coordinates using the scaleTextureCoords method in the Mesh class.
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