Hi,
With the update to DebugGameState the TestLoadingGameState get the graphics messed on the bottom of the screen.
It gets right if i move the mouse.
hmm in StatisticGameState GraphFactory.makeLineGraph() creates a Texture with for example: 640,40 dimension.
20.07.2008 20:12:31 com.jme.renderer.lwjgl.LWJGLTextureRenderer setupTexture
INFO: setup fbo tex with id 4: 640,40
And LoadingGameState seems somehow to inherit this dimension when displaying the text.
Maybe there is a updateRenderstate missing somehwere
Since it resets when the camera is moved kind of sounds like a camera matrix issue.
btw. this problem seems to be fixed now.