Revision 3910 breaks partially TestLoadingGameState

Hi,

With the update to DebugGameState the TestLoadingGameState get the graphics messed on the bottom of the screen.

It gets right if i move the mouse.


hmm in StatisticGameState GraphFactory.makeLineGraph() creates a Texture with for example: 640,40 dimension.

20.07.2008 20:12:31 com.jme.renderer.lwjgl.LWJGLTextureRenderer setupTexture

INFO: setup fbo tex with id 4: 640,40



And LoadingGameState seems somehow to inherit this dimension when displaying the text.



Maybe there is a updateRenderstate missing somehwere

Since it resets when the camera is moved kind of sounds like a camera matrix issue.

btw. this problem seems to be fixed now.