I am looking to start working on something akin to this
however, I need a little help.
I am very new to this algorithim stuff, and it goes to low level JME code, so my basic first question is, when transfered from this guys code to java, how do I access and work with such variables as
dVector p; //points
cLoDTri* e; //edges
cLoDTri* pParent; //parent
cLoDTri* child; //children
or gain access to the triangles, verticies, and edges of triangles for a mesh?
Thanks so much!