Hello there, having some problems with rotation and particle emitters. Basically when i use particleEmitter.rotate or setLocalRotation it does not rotate like a spatial or node would. In addition to that i tried attaching it to a node then rotation it and it would not display at all. Any ideas?
use the method setFaceNormal(new Vector3f(0, -1, 0));
4 years later
That will set the particles to face a particular direction, I dunno if that’s what they were after exactly. Maybe they wanted to change the initial velocity… we’ll never know.