Scene.shape.Surface example for jME3

Hello all,

This question is mainly for kaelthas since he is the one who coded the Surface class, but anyone’s help is welcome and appreciated. May I please have a simple example of the setup and usage of the Surface class? I have scoured the internet and the forums looking for a simple use example but have not found one. I have educated myself about the rules nurbs knots must obey etc. etc… I just need to know how to set up the nurbsKnots argument which takes List<Float>[]. Thanks for any help you may give me.