Just a small idea, I do not know how hard it would be to implement.
Consider the following code:
[java]
Material mat = new Material(assetManager, “Common/MatDefs/Misc/Unshaded.j3md”);
[/java]
It would be nice to be able to have a “Navigate -> Go To Source” available for j3md, j3m, shaders and other textbased assets. I find myself needing to go inside those file quite often to lookup parameters and other stuff etc.
On mac this would be “CMD + Left Click” on the asset path to open the asset in a new tab.
… I don’t quite think your application is usual…? Normally you’d select a j3md in some dropdown and see all its parameters in the j3m editor or copy it to your assets folder to have it as a template to edit?
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You’re right, for most jME users this might not an issue… In my small projects I tend to instantiate things through code instead of the SDK and I also write a great deal of j3md + shader files… but I can see how this is not an average use case though =P Better to focus efforts on more important matters.
Make a few favorites on the internal j3md’s you use often?
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