I wonder if the following can actually be done… and ofcourse, how.
I'm using the JMECanvas to put a scene in my Swing application. Now, as loading the scene takes some time… I'd like to do that prior to actually putting the canvas in my frame. However, I noticed that calling the JMECanvasImplementor's doSetup() method manually (this will otherwise be automatically be called upon, by paint()) leaves my application with an exception_access_violation in Java HotSpot VM. Note that the exception indicates that the problem is actually caused by TextureState.
The exception:
#
An unexpected error has been detected by HotSpot Virtual Machine: