.setVBOInfo() crashes my program

Hello. This topic seemed somewhat covered here


but is rather old any may not be the same as mine.

The layout is this. Bombs are dropped and rockets get fired. My bombs are SharedNodes and my rockets too are SharedNodes. I use a box for the items size.

when i call

box.setVBOInfo(new VBOInfo(true));

on BOTH the rocket's box and the bomb's box, I get a vm crash or everything under my bomb's root node goes missing or just a plain lockup. At the start of the game,
bombs are randomly dropped. All goes well until I fire the rocket. The code above is in a static chunk in both Bomb.java and Rocket.java. Any help is appreciated.

Thank you.