java.lang.NullPointerException
at com.jme3.material.plugins.ShaderNodeLoaderDelegate.readInputMapping(ShaderNodeLoaderDelegate.java:685)
at com.jme3.material.plugins.ShaderNodeLoaderDelegate.readShaderNode(ShaderNodeLoaderDelegate.java:324)
at com.jme3.material.plugins.ShaderNodeLoaderDelegate.readNodes(ShaderNodeLoaderDelegate.java:818)
I am not sure if this is supported by shader nodes at all
what would be the alternative ?
Caused by: com.jme3.material.plugins.MatParseException: Error On line 41 : texCoord=WaterVert.texCoord.xxy
->Type mismatch, cannot convertvec3 to vec2.xxy
the other solution is to define 2 nodes
one with vec2 and the otherone with vec3