my shadows are visible through the terrain, which makes it look like the terrain is transparent (which it’s not)
I’m using PssmShadowRenderer and terramonkey. What am I doing wrong?
imo you are using filters, and you have not proper order of filters and shadows. Try init Shadows After filters.
you can also try use PssmShadowRenderer
BTW: Code or testcase would be useful
Sorry, I was wrong, it is PssmShadowRenderer.
as i said its propably filters order after PSSM issue as in topic:
http://hub.jmonkeyengine.org/groups/graphics/forum/topic/wrong-shadows-pssm/
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that was indeed the problem. The fogFilter was initialized before the shadowrenderer.
Thanks.