Shadows

(How) are shadows handled in jME?

No, none are in yet. Yes, they are planned. I plan on doing projected shadows initially. Maybe after that more complicated methods (shadow volumes, etc) can be added.

Howdy,



I noticed this on http://www.opengl.org the other day. Don’t know if it will be useful but it looks interesting.



http://frustum.org/3d/



It’s the first one in the list at the moment, “Dynamic shadows from the terrain elevations . . .”



Gregg