Shared Node vs Particles effects

Hi I'm wondering on what happens if I combine this two tools in a game,

that is, i have a particles effect node p

and i put it on the screen in several points using a shared node.

is always supposed to be in the right way? that is all the particles are generated in all the locations?



Thanks for the attention! by

never tried it actually… but I don't think it would work because of the way particles act.