Should I add jme3-jogg dependency in android?

Hi there,

I late-merged these two PRs into the v3.6 branch and they will be included in the next beta release

to fix

So it will use OGGLoader (from jme3-jogg module) instead of using Android NativeVorbisLoader.

But by default jme3-jogg is not included as a dependency in jme3-android so after this change users must remember to add jme3-jogg dependency to play ogg files (just like they do on desktop) else they will get a class not found exception at runtime.

Is this fine or should I explicitly add that dependency to jme3-android?