I have this model I’m working on in blender that is totally symmetric and I’m more than tempted to use mirroring… aka delete half of it and add a mirror, in order to divide by two the texture requirements.
- are there bad side effects, even if I apply the mirror before right-clicking the blend file to make it a j3o? Think I read that the pbr might be adversely affected?
- does the blender to j3o support non-applied mirrors? Might be a stoupid question ^^.
Not talking animated model here, although I’d be interested in knowing if there’s consequences there too?