See this video for reference
Although both Sinbad and Ninja have:
CollisionShape modelShape = CollisionShapeFactory.createDynamicMeshShape(model);
Same mass = 80kg
RigidBodyControl modelCtl = new RigidBodyControl(modelShape, mass);
They behave differently when colliding with the ground - Ninja always tries to stand up while Sinbad is laying on the ground…
Why is that?