Skeleton slash bones

Anyone else get significantly fewer frames per when loading rigged models? I get 30-40 with an unrigged model. But the exact model with a skeleton gets 10-15 and it’s kinda glitchy

This is to be expected. The Android VM isn’t as good as the Oracle one, plus you’re running on a limited device …

The only thing we can do is make the skinning run either natively or on the GPU …