I have a odd question about drawing a texture image on the screen. I want it to be in the small position on the screen no matter rotation, angle or anything of the camera.
Say I want it to display in the top left corner of the screen and I want it in the sky bucket (not on the gui), to draw behind everything.
I don’t want the camera position, angle or rotation to affect it. I want this image to be drawn on the screen all the time unless the terrain covers it up.
Don’t want it to be a cube, just a simple quad, that is draw no matter what.