Sky problem

When using

[java]

rootNode.attachChild(SkyFactory.createSky(assetManager, "Textures/BrightSky.dds", false));

[/java]

sky is OK



But when I create sky in SceneExplorer, top and bottom textures are wrong (and when I save scene in .j3o file, load it in my program, it is wrong there too).



Using newest nightly.

what is “wrong”?

top-texture is at the bottom, and the bottom-texture is on the top.

I’ve seen this issue also.



I had a perfectly fine skybox and then it broke, the same way described here, in some nightly version of jME. Not sure of it’s broken anymore though. Can check it out later today.

Confirmed, will fix today.

I committed a fix, and now you can now flip the Y axis of the texture as well. It should be in the nightly build tonight.