I set the latitude to 0, now it seems even more dark.
Could it be anything to do with my terrain material?
Here’s my code for that:
[java]
float ice1Scale = 64;
terrain_mat = new Material(app.getAssetManager(), "Common/MatDefs/Terrain/TerrainLighting.j3md");
Texture ice1 = app.getAssetManager().loadTexture("Terrain/Snow0086_7_S.png");
ice1.setWrap(WrapMode.Repeat);
terrain_mat.setTexture("DiffuseMap", ice1);
terrain_mat.setFloat("DiffuseMap_0_scale", ice1Scale);
Texture alpha = app.getAssetManager().loadTexture("Terrain/alphamap.png");
terrain_mat.setTexture("AlphaMap", alpha);
[/java]
It’s just the basic terrainlighting from the examples.
I will manually set the sunlight myself if I can’t resolve this, but I really don’t understand what I am doing wrong in the first place.