SkyFactory and Terragen2 --Solved

Hello,



I try to create my own sky for my game.

For what I have seen, the SkyFactory need to have a sphere map or a cube map in input.



I’ve seen in the wiki that we can use tool like terrragen to create those maps.

The problem is … how?



I downloaded terragen ( and terragen2 ) and I’ve gone through the first tutorial.

This tool seems great but I can’t figure how to export the data into a shere/cube map in dds format.



For now, the only thing I want to do is converting one my png image file into a sphere/cube map and use it in my game.

Is Terragen the correct tool for doing something like this?

Or is the use of gimp enough ?



Thanks in advance

I never used Terragen, so i can’t help you on that, but here is a tutorial on how to create cubemaps with photoshop, or ATI cubeMapGen free software

http://www.cgtextures.com/content.php?action=tutorial&name=cubemaps



maybe that can help

2 Likes

i was also looking for something like this. :slight_smile:



though, i wanna hand paint most of the images. Terragen is too good for game environment.

That’s exactly what I needed!



Thanks a lot !