Hello,
I try to create my own sky for my game.
For what I have seen, the SkyFactory need to have a sphere map or a cube map in input.
I’ve seen in the wiki that we can use tool like terrragen to create those maps.
The problem is … how?
I downloaded terragen ( and terragen2 ) and I’ve gone through the first tutorial.
This tool seems great but I can’t figure how to export the data into a shere/cube map in dds format.
For now, the only thing I want to do is converting one my png image file into a sphere/cube map and use it in my game.
Is Terragen the correct tool for doing something like this?
Or is the use of gimp enough ?
Thanks in advance
I never used Terragen, so i can’t help you on that, but here is a tutorial on how to create cubemaps with photoshop, or ATI cubeMapGen free software
http://www.cgtextures.com/content.php?action=tutorial&name=cubemaps
maybe that can help
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i was also looking for something like this.
though, i wanna hand paint most of the images. Terragen is too good for game environment.
That’s exactly what I needed!
Thanks a lot !