How should I know? Did you look at the model in jMP?
Yes, it does not show a local translation.
Can you show me a screenshot of this with physics debug enabled? Did you try moving the children?
How do I activate debug view?
stateManager.getState(BulletAppState.class).getPhysicsSpace().enableDebug(assetManager);
I solved it now thanks to the debug view. Turned out my collision shape for my character was too high :/.
Can you please be more specific to help others with the same problem?