Hello,
I’ve recently added a character to my scene. The character is loaded from the ogre file.
It is exported from Blender and when loaded in jme it looks terrible.
How can I make it look smoother ??
Looks like a normals mess…
before exporting, be sure every modifiers are applied on the mesh (especially if you have a smooth modifier).
if it does not work, in blender go to edit mode select all, crtl+N, recalculate normals.
then type F9 and click on the “set Smooth” button.
The normals are fine. I checked everything when exporting from blender.
All normals are calculated outside.
I thought there may be some rendering options I didn’t set.
In Blender the same model looks smooth when applied a texture. And of course increasing the number of vertices
isn’t an option. There are a lot verts already.
could you upload your blend file so i could test?
Could it be, that your faces and vertices aren’t connect to each other? Best you upload the file, than we examine the patient