Snow particle zbuffer question[Solved]

im trying to use particles to simulate snow effect.



if i disable the zbuffer on the particles, the particles move with the camera. its like u can never move through a snow particle which is not right.



if i enable the zbuffer on the particles, the snow only falls behind the terrain but not onto the terrain which is not right either.



what can i do?

beautiful :slight_smile:

Can't you teak the buffer to allow for the particles to be drawn on top of the terrain? Do a less than in the state, perhaps?

problem solved.


  1. attach the particles to the rootnode of the scene not the skydome.
  2. enable zbuffer.
  3. disable zbuffer writable.
  4. set zbuffer function to less.



    thx for the tip~ :smiley:

So does it look cool?



In other words: screenshot!!

llama said:

So does it look cool?

In other words: screenshot!!


oh sure~ :D





1 Like

Nice!!

Pretty castle. :slight_smile:

Looks fantastic Neakor!  And a great tip for solving this kind of issue.