I’m trying to implement a door that opens in a scifi way. Something similar to this http://www.youtube.com/watch?v=C4V4uWsd-1c
But even with just the door disappearing on the floor is ok. In the beginning I thought to simply resolve with a MotionTrack and MotionPath. But then I realized that it works only with spatial and my door needs to be physical in order to avoid CharacterControl to pass through it. So I tried with HingeJoint and enableMotor but it seems a little bit too complicated to use for the effect I would like to obtain. So before spending to much time trying to implement a solution I prefer to ask your wise opinion :).
So what is in your opinion the best approach to solve this problem? Any suggestion is greatly appreciated Thanks!