Found another cool way to sync assets.
With this statement in gradle, everything works like the SDK. May be to much though if large project but liked how it does automate things with no effort.
If you convert a model in the external asset project, you don’t have to do anything special. Just write your add statement as normal in you current project.
Sync will do everything before compile. All the task and buttons work like the SDK now where clean just cleans with the added benifit of synching, build will sync first and build so the distribution zip works. the run button, build and clean, and build will work as it should and you wont have to move any models first.
Adding runtime files() statement to dependencies will add the external files to the project but using sync to me feels cleaner and you do not have to change statements around between build types. Sweep in the files you want, the runtimeOnly project(’:assets’) dependency will take care of the rest using excludes.
If anyone finds a problem with this let me know, I am new to this gradle stuff, just been a few days now using it proper.