Decided to try and learn 2.82. Silent crash just sitting open after about 30 seconds. Shows as access violation. Can crash sooner just clicking things. No driver updates possible so thats out.
Blender people seem to not be interested in this topic at all.
Anyone else seen this behavior?
Don’t feel comfortable updating hardware when its quite possible that wouldn’t make a difference based on things I am reading.
you can try 2.81 then, i remember when 2.8 was in Beta each version had some areas with crashes, now it should be stable, so im unsure why you get one, but maybe they broke something in 2.82.
Blender people seem to not be interested in this topic at all.
You say about some community(there is not just one community site) or github issue?
Everywhere there is an issue, github, searches from bing and google.
Says its a driver problem not supporting opengl 3.3 but I have 4.3 so pretty much screwed. Even people with current drivers and new cards report same thing. Blender responses to them are its your problem, closing issue.
What system you got? Windows? Does Blender use Integrated Graphics Card? You got both integrated and dedicated?
I’ve met similar issue too, when I made jme app which required 3.3 and on some Windows laptop, integrated card said it supported 3.2.
The solution?
Had to play with the Lwjgl context, the forward/backward etc, not sure which one made it to work atm.
How can this info help you?
If the Blender runs on integrated and you find a way to make it use dedicated then it might work.
I would think and hope it would get fixed since this should work according to blenders specs but their attitude about it with bug reports gives me reasons to doubt it.