I'm currently trying to get the native build to run on windows for the physic engine,
however I'm like constantly running into walls (linux worked out of the box)
So first run, saying needs visualstudio, clang or gcc
-> clang is not working with windows so used visualstudio 2015
Since then I have not managed how to add the jni.h files to the include path, as apparently the old INCLUDE Environment setting is not working anymore.
Did anyone manage to build bullet for windows? I need this to run, in order to add some missing functionality to the wrapper used for jme.