I have a RigidBodyControl on a person model and I want to make command move from x1=(0,0,0) to x2=(1,0,0) position. I can applyImpulse() to so that the model is moving to the position. But how can I know that the model is done moving to the position?
Is there a listener that says that the body is not moving anymore?
Or do I need to check the physical position of the body and if position=x2 then done?
There is a getLinearVelocity method for finding the current velocity of the object and getAngularVelocity method for finding the amount of current rotation. These are both available on the RigidBodyControl.
getLinearVelocity if I recall returns a direction multiplied by a distance per physics tick in world units. getAngularVelocity returns how much the object is rotating in radians per physics tick.