I feel really ashamed to ask this, but I don’t know how to increase jump and fall speed.
So I just took this example:
For me it looks like, that setJumpSpeed() has no effect and setFallSpeed() isn’t getting faster if I use values higher than 100 or so. I also played with gravity. What am I overlooking??
Well, I just wanted to migrate my projects from jME 3.0 to 3.2.4, but it seems I’m stuck with such stupid problem…
Any help appreciated…
PS: The game I wanted to migrate had gravity = 60.0f, but this makes the player fly, so now I use -0.5f. Obviously there was a change in the API.