[SOLVED] Changed texture from Blender to JME

There is an error when I want to import model to jme from blender.

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This is the model displaying in blender. I’m not sure if these are all necessary properties at right.

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However, after I emported this model by ogre3d, it shows the model as this, in jme.

Why this happen? How can I solve it?

Thanks a lot.

This simply means that your model does not reference the textures as it should.
Here watch this tutorial on the SDK by Normen and you’ll be able to solve this problem.

1 Like

Yeah this is the reason why I got the problem…

Thank you sooooo much!

You got it :slight_smile: