Hello,
I have some new problems. I try to send some message:
this.game.getNetworkManager().getClient().send(me);
And get the message: com.jme3.network.connection.TCPConnection cannot be cast to com.jme3.network.connection.Client
me is the Message (public class ChatMessage extends Message)
Before that I sent some other Messages to the server (some login information), there wasn’t a problem
Okay I get some other Messages in the File TCPConnection.java
The class network.messages.ChatMessage is not registered in the serializer!
How do I have to register it? I had something like that:
com.jme3.network.serializing.Serializer.registerClass(network.messages.ChatMessage.class);
Ahhh okay, I found it:
I forgot the
@Serializable()
before my ChatMessage class.