Hello, I can’t seem to find relevant questions/answers regarding to my requirements so decided to post it here.
I Need to create a very small object (sphere/box).
Independent on how close the camera is I want the objects to stay very small. Would this only be achievable by destroying/hiding the objects close to the camera or is there another way of doing this.
Since I need the objects very small it shouldn’t matter whether it’s a box/sphere or something else.
I also need the maximum number of them that’s possible on screen that would still allow for roughly 30fps view on a medium range desktop machine. What would be the best options to make this possible.
Attaching a link for pictures of what I’ve got now (yellow spheres) and what I want to achieve (white pixel size objects). For those who are wondering I need to make something like the SkyServer Galaxy Explorer by Tamas Szalay.