Anyone know what this is due to and how to correct it?
Thanks!
[java]SEVERE: An error occured while loading jME binary object
java.io.IOException: The binary file is of newer version than expected! 2 > 1
at com.jme3.export.binary.BinaryImporter.load(BinaryImporter.java:169)
at com.jme3.export.binary.BinaryImporter.load(BinaryImporter.java:147)
at com.jme3.export.binary.BinaryImporter.load(BinaryImporter.java:131)
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:243)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:376)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:386)
at mygame.Main.simpleInitApp(Main.java:88)
at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:230)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Thread.java:662)
Feb 26, 2012 5:30:56 PM com.jme3.app.Application handleError
SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
com.jme3.asset.AssetLoadException: Error occured while loading asset "Models/Grid.j3o" usingBinaryImporter
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:248)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:376)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:386)
at mygame.Main.simpleInitApp(Main.java:88)
at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:230)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Thread.java:662)[/java]
Ignore this… it was another one of those lingering dll issues