[SOLVED] Error when loading assets on new jME install (ignore)

Anyone know what this is due to and how to correct it?



Thanks!



[java]SEVERE: An error occured while loading jME binary object

java.io.IOException: The binary file is of newer version than expected! 2 > 1

at com.jme3.export.binary.BinaryImporter.load(BinaryImporter.java:169)

at com.jme3.export.binary.BinaryImporter.load(BinaryImporter.java:147)

at com.jme3.export.binary.BinaryImporter.load(BinaryImporter.java:131)

at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:243)

at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:376)

at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:386)

at mygame.Main.simpleInitApp(Main.java:88)

at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:230)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)

at java.lang.Thread.run(Thread.java:662)

Feb 26, 2012 5:30:56 PM com.jme3.app.Application handleError

SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]

com.jme3.asset.AssetLoadException: Error occured while loading asset "Models/Grid.j3o" usingBinaryImporter

at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:248)

at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:376)

at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:386)

at mygame.Main.simpleInitApp(Main.java:88)

at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:230)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)

at java.lang.Thread.run(Thread.java:662)[/java]

Ignore this… it was another one of those lingering dll issues