Escuse my English,
When I export Blender from the lights, these appear correctly in the scene and also in JmonkeyEngine SDK Editor. Only when I try to get the Light objects from the getLocalLightList method, the retrieved list is empty. Yet the light works well.
On the other hand, when I instantiate a PointLight or SpotLight object in the code and attach it to the scene with the addLight method, the getLocalLightList method returns the number of light added.
Is it normal for the getLocalLightList method to return 0 when lights are exported from Blender (with the OgreMesh export)?