[Solved] How to dynamically add/replace a Texture to a Terrain?

I’d like, for example, to lit a fire to a Terrain and see a burned patch.
Assuming that I have an image of the burned patch, how can I apply it to a Terrain?


Decals is the word you search for, this is the commonly used solution for this.

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Thanks! I’ve also found the awesome Projective Texture Mapping plugin, which is… awesome! =D

Kudos to @survivor (also, cool avatar from the past!)