[Solved] Is there any simple method to get the FPS of my game?

In the bottom left, with debug enabled, I am able to view the FPS of my game.

Is there any simple method to access this FPS value, so I can use it in the game?

It’s a simple question, but I can’t find anything on this topic.

Thanks!

Edit: Thanks for the answers, problem is now solved!

I think doing a Math.pow(tpf,-1); or simmilar should do it. So the time per frame you get in the update loop ^-1.

Should be:
fps = 1/tpf;

Edit: but note that for a more stable time you will simply want to count frames and then grab it every so often. For example, once per second just see how many frames have passed.

I should stop overthinking everything.