[SOLVED] Merging physics debug shapes doesn't seem to work

Yes, I was referring to the physics batching.

Well, that’s nice, good that it boosted your game. I might try the same for my next project then.

+8 FPS sounds great. Many people measure boosts in milliseconds per frame, but you already said where your FPS are so me can convert these numbers. Cool thing. :chimpanzee_smile: