I succeeded in solving blender exporting as orge.xml type.
It is a simple problem…
But i have another problem.
I export my model which is designed by Blender 2.60 ver and import through JME.
if i import ‘mymodel’.mesh.xml then model is transformed.
But if i import ‘mymodel’.scene then model work alright.
I dont understand this problem.<br /> Also when i export basis mesh like that Cube or UV Circle… etc, and import ‘mesh file’.<br /> Then, it just work alright.’<br /> What
s the problem??
This image in Blender.
http://i.imgur.com/XMaGY.gif
and another is imported by JME through ‘mesh.xml file’
http://i.imgur.com/aZ64q.gif
you’ve already posted this… in the thread directly below this
oh… i post this topic twice… because i think that this topic was posted on wrong forum directory at first time…
Dont misunderstand please…
ok the issue might be that you scaled the object in objects mode in blender and that you did not apply the scales.
in blender select the model in object mode then type ctrl + A and choose “apply scale”.
then export it again it should be fine
@nehon said:
ok the issue might be that you scaled the object in objects mode in blender and that you did not apply the scales.
in blender select the model in object mode then type ctrl + A and choose "apply scale".
then export it again it should be fine
Thank for your help. this problem is solved!!
Hehe, this is the first time I saw the same problem solved twice xD http://hub.jmonkeyengine.org/groups/import-assets/forum/topic/problem-is-occurred-in-importing-orge-xml-by-jme3/.