Hello monkeys, I copied over a test project that renders properly using pssm shadows on my nvidia n220 desktop, but when running the same project on the ion i get this:
[java]
SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
java.lang.IllegalStateException: Framebuffer object format is unsupported by the video hardware.
at com.jme3.renderer.lwjgl.LwjglRenderer.checkFrameBufferError(LwjglRenderer.java:1112)
at com.jme3.renderer.lwjgl.LwjglRenderer.setFrameBuffer(LwjglRenderer.java:1363)
at com.jme3.shadow.PssmShadowRenderer.postQueue(PssmShadowRenderer.java:392)
at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:752)
at com.jme3.renderer.RenderManager.render(RenderManager.java:777)
at com.jme3.app.SimpleApplication.update(SimpleApplication.java:216)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:144)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:141)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:203)
at java.lang.Thread.run(Thread.java:619)
BUILD STOPPED (total time: 53 seconds)
[/java]
Not realizing my ion drivers were outdated, updating the ion drivers through nvidia solved this issue