Hi, I have a situation in my game when I have to remember position of my hero. After that I use lookAt function to change position of him. After some time I need to rotate him to the previous position. How to remember the angle of this rotation to push it back when I want? Thanks in advance.
With a variable?
But what “with a variable?”, the angle? I think I don’t understand.
Quaternion oldRotation = spatial.getLocalRotation().clone();
Please read these:
https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:scenegraph_for_dummies
https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:math_for_dummies
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Ok, thanks, it works nice I will read this.